MouseListener and MouseMotionListener
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MouseMotionListener |
In Java, the `MouseListener` and `MouseMotionListener`
interfaces are part of the AWT (Abstract Window Toolkit) package and are used
to handle mouse events. Here's a brief explanation of each interface:
1. **MouseListener:**
- This interface is
used for receiving mouse events.
- It contains
methods that are called when mouse events occur, such as clicks, releases,
enters, and exits.
2. **MouseMotionListener:**
- This interface is
used for receiving mouse motion events.
- It contains
methods that are called when the mouse is moved or dragged.
To use these interfaces, you typically create a class that
implements one or both of them and then register an instance of your class as a
listener with a component that you want to monitor for mouse events.
Here's a simple example that demonstrates the use of both
`MouseListener` and `MouseMotionListener`:
```java
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class MouseListenerExample extends JFrame implements
MouseListener, MouseMotionListener {
public
MouseListenerExample() {
// Set up the
JFrame and JPanel
JPanel panel =
new JPanel();
add(panel);
setSize(300,
200);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// Register
the listeners
panel.addMouseListener(this);
panel.addMouseMotionListener(this);
}
// Implementing
methods from MouseListener
@Override
public void
mouseClicked(MouseEvent e) {
System.out.println("Mouse Clicked");
}
@Override
public void
mousePressed(MouseEvent e) {
System.out.println("Mouse Pressed");
}
@Override
public void
mouseReleased(MouseEvent e) {
System.out.println("Mouse Released");
}
@Override
public void
mouseEntered(MouseEvent e) {
System.out.println("Mouse Entered");
}
@Override
public void
mouseExited(MouseEvent e) {
System.out.println("Mouse Exited");
}
// Implementing
methods from MouseMotionListener
@Override
public void
mouseDragged(MouseEvent e) {
System.out.println("Mouse Dragged at (" + e.getX() + ",
" + e.getY() + ")");
}
@Override
public void
mouseMoved(MouseEvent e) {
System.out.println("Mouse Moved to (" + e.getX() + ",
" + e.getY() + ")");
}
public static void
main(String[] args) {
MouseListenerExample example = new MouseListenerExample();
example.setVisible(true);
}
}
```
In this example, the `MouseListenerExample` class extends
`JFrame` and implements both `MouseListener` and `MouseMotionListener`. The
`main` method creates an instance of this class and sets it to be visible.
When you run this program, it will print messages to the
console based on various mouse events, such as clicks, movements, etc. Adjust
the code as needed for your specific requirements.
Certainly! Here's a simple short program in Java that uses `MouseListener` and `MouseMotionListener`:
```java
import javax.swing.*;
import java.awt.event.*;
public class SimpleMouseListenerExample extends JFrame implements MouseListener, MouseMotionListener {
public SimpleMouseListenerExample() {
// Set up the JFrame
setTitle("Mouse Listener Example");
setSize(300, 200);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// Set up a JPanel
JPanel panel = new JPanel();
add(panel);
// Register the listeners
panel.addMouseListener(this);
panel.addMouseMotionListener(this);
}
// MouseListener methods
@Override
public void mouseClicked(MouseEvent e) {
System.out.println("Mouse Clicked at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mousePressed(MouseEvent e) {
System.out.println("Mouse Pressed at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mouseReleased(MouseEvent e) {
System.out.println("Mouse Released at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mouseEntered(MouseEvent e) {
System.out.println("Mouse Entered");
}
@Override
public void mouseExited(MouseEvent e) {
System.out.println("Mouse Exited");
}
// MouseMotionListener methods
@Override
public void mouseDragged(MouseEvent e) {
System.out.println("Mouse Dragged at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mouseMoved(MouseEvent e) {
System.out.println("Mouse Moved to (" + e.getX() + ", " + e.getY() + ")");
}
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> {
SimpleMouseListenerExample example = new SimpleMouseListenerExample();
example.setVisible(true);
});
}
}
```
This program creates a simple `JFrame` with a `JPanel` and registers both `MouseListener` and `MouseMotionListener`. The implemented methods print messages to the console indicating the type of mouse event and the coordinates of the mouse when the event occurs. The program uses `SwingUtilities.invokeLater()` to ensure the GUI is created on the event dispatch thread.
Certainly! Here's a simple short program in Java that uses `MouseListener` and `MouseMotionListener`:
```java
import javax.swing.*;
import java.awt.event.*;
public class SimpleMouseListenerExample extends JFrame implements MouseListener, MouseMotionListener {
public SimpleMouseListenerExample() {
// Set up the JFrame
setTitle("Mouse Listener Example");
setSize(300, 200);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// Set up a JPanel
JPanel panel = new JPanel();
add(panel);
// Register the listeners
panel.addMouseListener(this);
panel.addMouseMotionListener(this);
}
// MouseListener methods
@Override
public void mouseClicked(MouseEvent e) {
System.out.println("Mouse Clicked at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mousePressed(MouseEvent e) {
System.out.println("Mouse Pressed at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mouseReleased(MouseEvent e) {
System.out.println("Mouse Released at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mouseEntered(MouseEvent e) {
System.out.println("Mouse Entered");
}
@Override
public void mouseExited(MouseEvent e) {
System.out.println("Mouse Exited");
}
// MouseMotionListener methods
@Override
public void mouseDragged(MouseEvent e) {
System.out.println("Mouse Dragged at (" + e.getX() + ", " + e.getY() + ")");
}
@Override
public void mouseMoved(MouseEvent e) {
System.out.println("Mouse Moved to (" + e.getX() + ", " + e.getY() + ")");
}
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> {
SimpleMouseListenerExample example = new SimpleMouseListenerExample();
example.setVisible(true);
});
}
}
```
This program creates a simple `JFrame` with a `JPanel` and registers both `MouseListener` and `MouseMotionListener`. The implemented methods print messages to the console indicating the type of mouse event and the coordinates of the mouse when the event occurs. The program uses `SwingUtilities.invokeLater()` to ensure the GUI is created on the event dispatch thread.
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